There, and almost back again.
Posted by: Finch in Writing, tags: development, software, structure, TGKWith all due apologies to JRRT, it was too appropriate not to use as today’s subject.
I’m back into The Grey Knight, the first book. I’m executing some structural changes primarily based on good thinking from my kick-ass agent, who may have hit the nail on the head with a fascinating bit of counterintuitive, er, intuition.
I don’t want to gush too much just yet, mainly because there’s no guarantee that this change will result in a sale — but I do like what it’s doing to the story, and her fresh perspective has absolutely helped make things gel.
Basically, the critiques I’d been getting had been about pacing (of the ‘builds too slow’ variety). My agent’s advice was to make the chapters longer. I gave that a little WTF at first myself, and then I went back and re-read the first few chapters.
And you know what I found? Holy shit, they’re too short.
The Grey Knight’s story is a whirlpool, not a straight line; there are three primary stories that begin separate and unconnected, and then slowly come together until they smack head-on into each other with a bang near the end. Practically, that means a lot of scene switching, and, logically, I need to really get a reader invested in each primary character, to make them interested enough in each to want to go back to them after a scene switches to a different primary POV.
Short chapters, clearly, would not facilitate this reader-character bonding process, and as I re-read those early chapters, I’m forced to agree with her analysis: the early ride is way too bouncy. Later on, I think it works just fine, first, because the reader is familiar with the characters now, and second, because the pace of the chapters speeding up as they near the conclusion makes perfect sense. But early on… man, really bad idea.
I’m midly surprised I didn’t see it myself, but focusing so much on keeping things fast-paced, I wasn’t looking at the manuscript with the right set of eyes. It’s a great bit of Craft wisdom to pick up, and already the story reads MUCH better as a result of the change, even to me. I do hope it’s not just me, but I really think we’ve got something here.
Edits are in progress; my new netbook is a truly excellent technical partner, but I also have to give some credit to TextBlockWriter, which helped me visualize the structural change in the document before I started dragging chapters all over the place. I’ve got a self-imposed completion date of 3/12 and a self-imposed delivery to my agent on 3/13. She keeps telling me end of the month, but the writing is hot and fast, there’s some great stuff coming out in between the structural edits, and I want it out there again.
So, apologies if I’m a little scarce between now and then, but I’ve got a novel to polish.


March 5th, 2009 at 9:34 pm - Edit
Damn and i thought the thought provoking bit where you twirl in the mixture of characters was part of the charm of the book…
Probably a good reason why i aint no publisher/editor/author eh?
Anyway good luck with this latest edit! fingers crossed for it over here!
March 6th, 2009 at 5:13 am - Edit
Heh! I think it’s part of the special sauce too, but how much of each character you’re exposed to at a time is part of a learning curve. I definitely feel as though it was too little at a time, on the re-read, so this may well help to attack those comments on pacing.
March 14th, 2009 at 12:43 pm - Edit
Read JRRT in 2 days – didn’t involve much sleep
Love your enthusiasm for your work – good luck with the re-write
Flipping your structure – that’s flexible – positively bendy
I find it hard when people query words!
Posting snippets?
April 27th, 2009 at 10:05 am - Edit
Elaine, that’s quite a feat — when I go through lengthy works that fast I find they get a strange but very interesting dream-quality to my recall of them after; I’d like to try that with the trilogy but I don’t know if I have the time just now!
The re-write, it turns out, needs a re-write! That’s okay though — I do think there’s some great information coming out of the reviews and ultimately the changes are going to make the book even better than it was. Considering the market right now, more sculpting isn’t a bad thing, especially if the end product is a better, smoother-reading story.
I’m not sure about snippets yet. I do have character interviews up, which are characters from the world of the story in an author-character interview context — that will have to hold you until I think some more about actual clips from the novel.